Conference day 2 - Thursday, August 27
In the program an "(F)" indicates a presentation of a full paper with a total duration of 20+10 minutes, and an "(S)" indicates a presentation of a short paper, wiith a total duration of 10+5 minutes. In all sessions the short papers are given at the end of the session, in order to make it easier to change between sessions.
8.30 - 10.00 | Plenary KeyNote Session chair: Lars Oestreicher |
Auditorium |
Lies, damn lies and privacy |
||
10.30 - 12.30 | Paper session: Mobile Computing 2 Session chair: Fabio Paterno |
Auditorium |
Multi-Display Composition: Supporting Display Sharing for Collocated Mobile Devices Kent Lyons, Trevor Pering, Barbara Rosario, Shivani Sud and Roy Want (F) Animated transitions for adaptive small size mobile menus Investigating the Use of Voice and Ink for Mobile Micronote Capture SmartActions: Context-aware Mobile Phone Shortcuts Can You Feel It? -- Using Vibration Rhythms to Communicate Information in Mobile Contexts | ||
10.30 - 12.30 | Paper session: Novel User Interfaces and Interaction Techniques 4 Session chair: Nils-Erik Gustafsson |
Hall B |
Instruction, Feedback and Biometrics: the User Interface for Fingerprint Authentication Systems Chris Riley, Graham Johnson, Heather McCraken and Ahmed Al-Saffar (F) Measurement of Olfactory Characteristics for Two Kinds of Scent in a Single Breath Keyboard before Head Tracking Depresses User Success in Remote Camera Control QualiTrack: Highspeed TUI Tracking for Tabletop Applications Augmenting Surface Interaction through Context-sensitive Mobile Devices | ||
10.30 - 12.30 | Paper session: Human-Work Interaction Design Session chair: Annelise Mark Pejtersen |
Room K4 |
Improving the Cost Structure of Sensemaking: Analysing User Concepts to Inform Information System Design Simon Attfield and Ann Blandford (F) Vote and Be Heard: Adding Back-Channel Cues to Social Mirrors Ownership and Evolution of Local Process Representations Designing for Improving Verbal Patient Transfer Exploring Manual Interaction and Social Behaviour Patterns in Intensely Collaborative Teamwork | ||
10.30 - 12.30 | Paper session: Multi-User Interaction and Cooperation 1 Session chair: Janet Read |
Room K3 |
Sharing Map Annotations in Small Groups: X Marks the Spot Ben Congleton, Jackie Cerretani, Mark W Newman and Mark S Ackerman (F) Effect of peripheral communication pace on attention allocation in a dual-task situation Is the Writing on the Wall for Tabletops? Investigating the Effect of Hyperlink Information Scent on Users' Interaction with a Web Site | ||
10.30 - 12.30 | Paper session: Ethics and Privacy Session chair: Ute Klotz |
Room K2 |
Staging Urban Interactions with Media Facades Martin Brynskov, Peter Dalsgaard, Tobias Ebsen, Jonas Fritsch, Kim Halskov and Rune Nielsen (F) Location-based services in public places: design for privacy `I Know That You Know' - Ascertaining Mutual Awareness of Recipient's Availability Status in Instant Messaging Applications Automatic translation system to Spanish Sign Language with a virtual interpreter Towards an Approach to Ethics and HCI development based on Løgstrup’s Ideas | ||
10.30 - 12.30 | Paper session: Usability Evaluation Methods Session chair: Masaaki Kurosu |
Room K1 |
Hello World! - Experiencing Usability Methods Without Usability Expertise Elina Eriksson, Jan Gulliksen and Åsa Cajander (F) Supporting Worth Mapping with Sentence Completion Sharing Usability Problem Sets within and between Groups Obstacles to Option Setting: Initial Results With a Heuristic Walkthrough Method Playability: How to Identify the Player Experience in a Video Game | ||
13.30 - 15.00 | Paper session: Mobile Computing 3 Session chair: Jaime Sanchez |
Auditorium |
An Evaluation of Product Identification Techniques for Mobile Phones Felix von Reischach, Florian Michahelles, Dominique Guinard, Robert Adelmann, Elgar Fleisch and Albrecht Schmidt (F) Presence, Routines, and Technology Discrepancy - Information exchange between Parents and Preschool Teachers TimeTilt: Using Sensor-Based Gestures to Travel Through Multiple Applications on a Mobile Device NFC-based Mobile Interactions with Direct-View Displays | ||
13.30 - 15.00 | Paper session: Novel User Interfaces and Interaction Techniques 5 Session chair: Staffan Lohman |
Hall B |
Designing Novel Image Search Interfaces by Understanding Unique Characteristics and Usage Paul André, Ed Cutrell, Desney Tan and Greg Smith (F) Crossmedia Systems Constructed around Human Activities: A Field Study and Implications for Design Query Suggestion for On-Device Troubleshooting Memorization and Information-Retrieval Behaviors | ||
13.30 - 15.00 | SIG | Room K4 |
Designing Interaction for Next Generation Personal Computing Giorgio De Michelis, Marco Loregian, Claudio Moderini, Patrizia Marti, Cesare Colombo, Liam Bannon, Cristiano Storni and Marco Susani | ||
13.30 - 15.00 | Paper session: Multi-User Interaction and Cooperation 2 Session chair: Nikolaos Avouris |
Room K3 |
Interpersonal Privacy Management in Distributed Collaboration: Situational Characteristics and Interpretive Influences Sameer Patil, Alfred Kobsa, Ajita John, Lynne S. Brotman and Doree Seligmann (F) Assessing the "quality of collaboration" in technology-mediated design situations with several dimensions A Multi-Touch Tool for Co-Creation GColl: A Flexible Videoconferencing Environment for Group-to-Group Interaction Space as a Resource in Creative Design Practices | ||
13.30 - 15.00 | Paper session: International and Cultural Aspects of HCI Session chair: Andrew Dearden |
Room K2 |
The Perception of Cultural Differences in Online Self-presentation Designing for Customs of Doing & Saying in Rural Communities Faces of Privacy: Effect of Culture and Context Fair Partnerships - Working With NGOs | ||
13.30 - 15.00 | Paper session: Child Computer Interfaces Session chair: Silvia Lindtner |
Room K1 |
Biting, Whirling, Crawling - Children's Embodied Interaction with Walk-through Displays Satu Jumisko-Pyykkö, Mandy Weitzel and Ismo Rakkolainen (F) Causes of Simultaneous Keystrokes in Children and Adults Evaluating a Tangible Game Video Console for Kids Exploring Geometric Shapes with Touch Gender and Cultural Differences in Perceiving Game Characters of Digital Educational Games | ||
15.30 - 17.30 | Paper session: Mobile Computing 4 Session chair: Janet Wesson |
Auditorium |
Design and Evaluation of an Adaptive Mobile Map-Based Visualisation System Bradley van Tonder and Janet Wesson (F) Exploring multimodal navigation aids for mobile users Feature Use in Mobile Video Creation Glaze: A Visualization Framework for Mobile Devices A Collaborative Approach to Minimize Cellphone Interruptions | ||
15.30 - 17.30 | Paper session: Interacting with Pointing Devices Session chair: Gerrit van der Veer |
Hall B |
Acquisition of Animated and Pop-up Targets Guillaume Faure, Olivier Chapuis and Michel Beaudouin-Lafon (F) An Optical Pen Tracking System as Alternative Pointing Device Did Minority Report Get it Wrong? Superiority of the Mouse over 3D Input Devices for a 3D Placement Task The MAGIC Touch: Combining MAGIC-Pointing with a Touch-Sensitive Mouse | ||
15.30 - 17.30 | Paper session: Evaluation 1 Session chair: Marta Laurusdottir |
Room K4 |
Evidence based design of heuristics for Computer Assisted Assessment Gavin Sim, Janet Read and Gilbert Cockton (F) Physical Fidelity: Exploring the Importance of Physicality on Physical-Digital Conceptual Prototyping Considering cost in usability evaluation of mobile applications: Who, Where and When Is the ‘Figure of Merit’ Really That Meritorious? User-Centered Evaluation of the Responsiveness of Applications Evaluation of User Interface Design and Input Methods for Applications on Mobile Touch Screen Devices | ||
15.30 - 17.30 | Panel | Room K3 |
Biometrics in Practise: What does HCI have to say? Chris Riley, Tom McEwan, Lynne Coventry, Susan Dray and Gillian Ormiston | ||
15.30 - 17.30 | Paper session: Interaction with Small and Large Displays 1 | Room K2 Session chair: Achim Ebert |
A Comparison of Direct and Indirect Multitouch Input for Large Surfaces Dominik Schmidt, Florian Block and Hans Gellersen (F) Evaluating gaze and touch interaction and two feedback techniques on a large display in a shopping environment Design and evaluation of a large interactive display to support social interaction at work Interactivity for Museums: Designing and Comparing Sensor-based Installations Leaf Menus: Linear Menus with Stroke Shortcuts for Small handheld Devices | ||
15.30 - 17.30 | Demos | Room K1 |
Demos Socio-technical Evaluation Matrix (STEM): A collaborative tool to support and facilitate discussion on socio-technical issues of a design process Souleymane Boundaouda Camara and Jose Abdelnour-Nocera Liberating Expression: A Freehand Approach to Business Process Modeling Social Circles: A 3D User Interface for Facebook | ||